othercents
Well-known member
After looking at all the Tamagotchi devices that Bandai has created it seems like they never stuck to the core of what Tamagotchi was at the beginning. I want to give my take on what Tamagotchi could be if we stuck with just the relationship aspect of Tamagotchi.
I guess that's what I feel as Tamagotchi should be. Each stage should have its difficulties and be just as challenging as the previous stage. While baby is the most demanding of time it is also the shortest and less complicated. It should also have the highest success rate vs. adult where wooing a spouse could put the person in ruin. I can't think of a reason for a Teen to die unless they just get kicked out of the house because they didn't complete enough personality points in the time allotted. Only thing passed on to generations is money, so after a few generations you might have enough money to woo a needier spouse. I think there should be 4 types of dates based on the personality meters musicians with high music personality, intellects with high intellectual, athletes with high athletics, and average Joe with all 3 personalities even. There could be special characters for generations of one personality or even 4 generations of different personalities.
Let me know what you think.
Other
- First cycle of life after the Egg is Baby. The baby should Poop, Eat, Sleep, and Play. This shouldn't be easy either. Hungry & Happy should empty in 5 minute cycles. They should poop every 5 minutes. The game should be simple to increase Happy (guess which way). Progress after 1 hour.
- Second cycle of life after Baby is Toddler. The toddler should be all about exploration, potty training, and playing. The toddler if left unattended should disappear from the screen and you have to find them in the house. Toddler is the only time you can potty train and there should be a training meter for potty training. Good games are Tea and TV found on V5, note while the baby game still works it shouldn't provide as good of happiness as Toddler game. Preschool might be an option too.
- Third cycle of life after Toddler is Teen. The teen should be all about learning in both school and non-school environments. You should be able to build a personality with personality meters (musical, intellectual, athletic). School classes to learn personality. Other activities (concerts, sports games, other) to learn personality. Game needs to be harder for teen and older games don't provide as much happiness.
- Fourth cycle of life after Teen is Adult. The adult should be all about Work, Dating to Marriage, and Children. Work is just about money; however it will be based on your personality. There should be a dating or relationship meter for your dates. Personality should play a part on who you can date and how successful you will be. Some dates will be needier and want things that you will need to purchase to keep them happy. After successfully wooing a spouse you need to maintain the spouse with a marriage meter. Same neediness applies when married. If successful you get an egg.
- Fifth cycle of life after Adult is Senior (if you didn't already get an egg). The senior is all about relaxation and getting a child. Matchmaker will come and match you with girls, but not many good choices. Shorter dating cycle. Shorter marriage cycle. Last ditch effort to have a child.
I guess that's what I feel as Tamagotchi should be. Each stage should have its difficulties and be just as challenging as the previous stage. While baby is the most demanding of time it is also the shortest and less complicated. It should also have the highest success rate vs. adult where wooing a spouse could put the person in ruin. I can't think of a reason for a Teen to die unless they just get kicked out of the house because they didn't complete enough personality points in the time allotted. Only thing passed on to generations is money, so after a few generations you might have enough money to woo a needier spouse. I think there should be 4 types of dates based on the personality meters musicians with high music personality, intellects with high intellectual, athletes with high athletics, and average Joe with all 3 personalities even. There could be special characters for generations of one personality or even 4 generations of different personalities.
Let me know what you think.
Other