Kajah995
Well-known member
Tell me? When will it all go away?
You are a person who is plagued with nightmares. Visions, but evil ones, that tell of a fate horrible for Planet Earth, year 4000. You hate them, and you want to end all "visions."
There are only two continents. Gondwanaland, in the South, was what humans once called Australia, India, Africa, and South America. Laurasia, in the North, was once North America, Europe, and Asia.
You congregate with others who hold same fortunetelling powers to try and stop it. There is one group per continent, and each member only sees one part of this prophecy. Each of you hold a puzzle piece, of sorts.
The Callites suspect something is up with all these kids/adultscongregating. They think you're crazy for trying to "save the world," when it seems perfectly fine. They try to arrest you for conspiring against King Goro, who you CAN play as.
You also have a great power of an element to aid you in stopping this. only 3 people per element:
Light: Illuminates dark areas, can use fire powers (light=heat, ergo light can = fire). Can appear to dissolve in natural or artificial light
Dark: Opposite of light. darkens areas, controls ice. Can melt into shadows. Light and Dark hate each other, but become rivals/allies in desperate times of need.
Water: Can control all forms of water
Air: Can create tornadoes, air cushions to fly with, and are very in-tune with nature.
Fire: Much like the Light/Dark relationship, water and fire are opposites, but sideup in times of need. Can control smoke and regular fire. Duh.
Earth: can shake the earth so long as there is a source nearby. In the air, they are powerless.
Electric: an advanced form of fire, you can create/control existing electric currents.
Problem is, you know when this terrible fate will befall your planet. in only 100 years. You think it's too soon to stop.
NO MARY SUES or GARY STUS.
Keep romance PG-13
Swearing is a big no-no.
Form:
Name:
Gender:
Age:
Continent:
Callite?:
Personality: (2+ sentsnces)
Crush/desire to love:
Element: (None if you are a Callite. If you are a Callite, you pick a special weapon.)
I must approve you before you can start posting.
Have fun everyone!
My form:
Name: Kade
Gender: Male
Age:13
Continent: Laurasia
Callite?: No
Personality: Kade is a leader, in a way, and acts like a father when someone needs help. He tries to help all he can, but just didnt seem to fit in from the start, but then he realized he had dark powers and realized he was to hardheaded due to his heritage's element. He acts independent, but deep down inside, he wants to be friends with someone.
Crush/desire to love: He is stubborn, and can't really open his heart until the Light shines through *wink-wink nudge-nudge*
Element: Dark
You are a person who is plagued with nightmares. Visions, but evil ones, that tell of a fate horrible for Planet Earth, year 4000. You hate them, and you want to end all "visions."
There are only two continents. Gondwanaland, in the South, was what humans once called Australia, India, Africa, and South America. Laurasia, in the North, was once North America, Europe, and Asia.
You congregate with others who hold same fortunetelling powers to try and stop it. There is one group per continent, and each member only sees one part of this prophecy. Each of you hold a puzzle piece, of sorts.
The Callites suspect something is up with all these kids/adultscongregating. They think you're crazy for trying to "save the world," when it seems perfectly fine. They try to arrest you for conspiring against King Goro, who you CAN play as.
You also have a great power of an element to aid you in stopping this. only 3 people per element:
Light: Illuminates dark areas, can use fire powers (light=heat, ergo light can = fire). Can appear to dissolve in natural or artificial light
Dark: Opposite of light. darkens areas, controls ice. Can melt into shadows. Light and Dark hate each other, but become rivals/allies in desperate times of need.
Water: Can control all forms of water
Air: Can create tornadoes, air cushions to fly with, and are very in-tune with nature.
Fire: Much like the Light/Dark relationship, water and fire are opposites, but sideup in times of need. Can control smoke and regular fire. Duh.
Earth: can shake the earth so long as there is a source nearby. In the air, they are powerless.
Electric: an advanced form of fire, you can create/control existing electric currents.
Problem is, you know when this terrible fate will befall your planet. in only 100 years. You think it's too soon to stop.
NO MARY SUES or GARY STUS.
Keep romance PG-13
Swearing is a big no-no.
Form:
Name:
Gender:
Age:
Continent:
Callite?:
Personality: (2+ sentsnces)
Crush/desire to love:
Element: (None if you are a Callite. If you are a Callite, you pick a special weapon.)
I must approve you before you can start posting.
Have fun everyone!
My form:
Name: Kade
Gender: Male
Age:13
Continent: Laurasia
Callite?: No
Personality: Kade is a leader, in a way, and acts like a father when someone needs help. He tries to help all he can, but just didnt seem to fit in from the start, but then he realized he had dark powers and realized he was to hardheaded due to his heritage's element. He acts independent, but deep down inside, he wants to be friends with someone.
Crush/desire to love: He is stubborn, and can't really open his heart until the Light shines through *wink-wink nudge-nudge*
Element: Dark