I searched this forum and didn't see anything like this was posted, I could have missed a topic though- but im positive I didn't.
After playng as many games of 'Shoe pairs' I should have realised the speed changes, I actually only just figured it out yesterday, so here goes;
When you are playing Shoe Pairs, it will speed up, correct?
Here are the numbers that it will sped up on:
2
8
and 14.
This has been tested and works for the FamiTama aswell, credit goes to R_T on TZ for testing and tarakoja and binary for figuring this out:
"FamiTama (and I assume V5) has a hidden points counter from 0-1000 which corresponds to the Bonding percentage you see, each 10% is added when 100 points are gained. The shoe and golf game give 20 points for a completed game and different amounts for partially completed games. Similarly the items which raise Bonding by 0.3% in actual fact raise the points counter by 3 each time (that's why you have to use them 34 times to get ten percent - 3 X 34 = 102, 102 points = 10.2%)."
I know this is only minor, but it could be usefull!
Thank you for you're time.
After playng as many games of 'Shoe pairs' I should have realised the speed changes, I actually only just figured it out yesterday, so here goes;
When you are playing Shoe Pairs, it will speed up, correct?
Here are the numbers that it will sped up on:
2
8
and 14.
This has been tested and works for the FamiTama aswell, credit goes to R_T on TZ for testing and tarakoja and binary for figuring this out:
"FamiTama (and I assume V5) has a hidden points counter from 0-1000 which corresponds to the Bonding percentage you see, each 10% is added when 100 points are gained. The shoe and golf game give 20 points for a completed game and different amounts for partially completed games. Similarly the items which raise Bonding by 0.3% in actual fact raise the points counter by 3 each time (that's why you have to use them 34 times to get ten percent - 3 X 34 = 102, 102 points = 10.2%)."
I know this is only minor, but it could be usefull!
Thank you for you're time.
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