★ Communication compatibility:
Before connecting Magical Witches we need to understand how the relationships between them work. Taking the four elements water, fire, earth and wind into consideration, some elements cannot be mixed with one another. That means magical witches can like another witch if their magic elements are compatible and become good friends, or dislike another witch and become enemies. The following picture will show you how the connections between the four elements work:
Great relationships:
Aquary and
Earthlin together.
Baluluna and
Eneruge together.
Good/ok relationships:
Aquary and
Baluluna.
Eneruge and
Earthlin.
Bad relationships:
Aquary and
Eneruge.
Baluluna and
Earthlin.
A great relationships means these clans are happy with one another and they will mostly get a long.
Good/ok relationships means they are not necessarily good friends nor enemies. There is a slight chance they will be good with each other.
Bad relationships will mostly end up in a battle between the two clans. Better prepare your witch before connecting.
★ Connecting:
These metal ports can be found on the right side of the device and are used to connect Magical Witches together:
You can send items, cure and even curse another witch! Magical witches love mischief after all and the stronger or higher magical power they have the more pranks and curses they do. Sometimes while connecting them they will
NOT necessarily send the selected item, instead they will curse the other witch.
Cursing another witch: You will not be able to select a curse spell to cast on another witch. You can connect Magical Witches and see what happens, simply press
Ⓓ on both devices and then press
Ⓑ on one of them to connect.
Sending items: Go to the
Bag (2nd item) and make the item you want to send displayed. Then press
Ⓓ on the witch that is sending the item. On the receiving device, press
Ⓓ and make sure both devices metal ports are connected. On the device that is sending the item press
Ⓑ.
※ Note: both cursing and sending items is random.
Curing another witch: Go to
Magic (4th icon) and select the
CURE option. Scroll through the spells and make sure the spell you want is displayed, then press
Ⓓ. Press
Ⓓ on the other device. On the device that is curing press
Ⓑ.
This table shows different scenarios of Magical Witches when connecting them:
★ Life cycle and growth:
A witch lifecycle takes six stages of growth. Gen 1, Gen 2 Gen 3, Gen 4, Gen 5 and Gen 6.
Magical Witches evolutions relies on the connections made between them. First three growth stages you have a regular witch that doesn’t need another device to evolve into a certain character. However, the connections to get a certain character start from the third generation/Gen 3 and onward. If no connections were made with another Magical Witch(s), the witch will stop evolving after Gen 3.
The following growth chart shows each clan and what characters you’d expect to raise. The symbols beneath the characters are the elements/attributes of each witch. The lit symbol indicates that the witch has mastered that element. More than one element can be lit, which means that there was a connection with another witch from a different clan.
(Thanks to
@MagicLad_Ty for allowing me to use the growth chart)
※ Note: to check the relationships types refer to the Communication Compatibility section.
Generation 1 - 3: you will get a regular witch that has only one element which is the element they are born with.
Generation 4:
MASTER with only one element and it’s the element they are born with =
Eneruge/
Earthlin/
Baluluna/
Aquary
MASTER with two elements, first element is that particular witch clan element with another ‘Ok relationship’ element =
Eneruge/
Earthlin/
Baluluna/
Aquary
SAINT two elements, first element is that particular witch clan element and element of ‘Great relationships’ =
Earthlin/
Aquary
DEMON two elements, first element is that particular witch clan element and element of ‘Great relationships’ =
Eneruge/
Baluluna
Generation 5:
WISEMAN three elements being the default witch element and other two elements come from ‘Ok relationships’ and ‘Bad relationships’ =
Eneruge/
Earthlin/
Aquary
SATAN three elements being the default witch element and other two elements come from ‘Ok relationships’ and ‘Bad relationships’ =
Eneruge/
Earthlin/
Baluluna
HERMIT three elements being the default witch element and other two elements come from ‘Ok relationships’ and ‘Bad relationships’ =
Eneruge/
Earthlin/
Baluluna/
Aquary
GOD three elements being the default witch element and other two elements come from ‘Great relationships’ and ‘Bad relationships’ =
Earthlin/
Baluluna/
Aquary
Generation 6:
SOUL with all four elements, this is the ultimate witch level and you now have a very strong witch that has mastered all four elements =
Eneruge/
Earthlin/
Baluluna/
Aquary
FOOL:
The FOOL with no elements. This is the worst character to get as it has no magical powers and usually happen when the player doesn’t train their witch or take care of it very well. The FOOL can be triggered at any growth stage. =
Eneruge/
Earthlin/
Baluluna/
Aquary
★ Ancient Magical Bomb!
I saw this creepy smiling bomb, what is it? what should I do?
Well… this is bad news! Somehow you triggered the Ancient Magical Bomb and you have less than 50 hours to say goodbye to your witch. You can defuse the bomb by simply taking care of your witch, but that is not guaranteed as it might appear again. The ancient magical bomb trigger the witch when you neglect it and don’t train it enough. Be careful connecting with a device that has the Ancient Magical Bomb because it will infect the other healthy witch and kill it!
★ Witch departure:
When the witch dies or it’s time to head back to Witchenly, it will say it’s final goodbye with this meter:
The happy meter indicates how thankful your witch is with the care and training that you’ve provided. To start a new magical adventure press
Ⓐ and
Ⓒ at the same time.
★ Clock and sound settings:
Sound:
To switch the sound on/off, on the normal screen press both
Ⓐ and
Ⓒ at the same time.
Adjusting the clock:
To change the time, press
Ⓑ to display the clock screen and press both
Ⓐ and
Ⓒ to change the time. Press
Ⓐ to set the hour, press
Ⓑ for minutes and
Ⓒ to confirm.
12/24 hour display:
Press
Ⓐ on the clock display screen to turn the AM or PM display and switch to the 24 hour display. Press
Ⓐ again to return.
★ References:
TamaZone- Magical Witches Charts
Wikimon - Magical Witches
Twitter - Growth Chart