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  1. LucidLyes

    Tamagotchi CD-ROM (1998) Questions

    you're welcome you should check out if your save file remains when you close the app and reboot your computer before putting too much effort and heart into it. On my computer the game would save alright but the save file would be gone if I shut off my laptop
  2. LucidLyes

    Tamagotchi CD-ROM (1998) Questions

    I think it's pretty well documented actually, between this: https://tamagotchi.fandom.com/wiki/Tamagotchi_CD-ROM?mobile-app=false and the manual pdf which you can find online (I think I got it from archive.org).
  3. LucidLyes

    Last Post Wins 2: electric boogaloo

    Stereo sound?! Do these people think we're idiots? I won't be fooled!
  4. LucidLyes

    Custom Shell Designs? :)

    Well, I'm still working on the basic functionalities but when I'm done I'll remember to come back here. 
  5. LucidLyes

    Custom Shell Designs? :)

    maybe I should use some of these for my Tamagotchi fan made app (with your agreement of course)
  6. LucidLyes

    Mod Break

    2
  7. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    So based on the name "event driven simulation", a few videos and a few paragraphs, (and a lot of programming trial and error) I figured out that I didn't need to start reading lessons about Event Driven Simulations or anything. I just took the general idea and tried to apply it to a tmgc. At...
  8. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    Not quite, but kind of: https://www.cs.toronto.edu/~heap/270F02/node54.html Good news is, now I have a name for it (it's an Event Driven Simulation) and I can learn more about how implement one.
  9. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    You know what, I think I should get back to this once I've implemented everything else, because an efficient "catching up" mechanic will take quite a while to implement (the more I think about it the more complicated it turns out to be). It reminds me of these riddles one would give you which...
  10. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    I used to say that the "catching up" period of my Matlab de Hakken PC app took around 8s for each hour that passed since the user closed the app. I eventually realized that that was completely wrong. My wife's i3 laptop took approximately more than a minute for each hour, which means that if you...
  11. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    Here's my latest build: https://drive.google.com/file/d/11lWpo4eLhYIC8nGedjK_7i4ZH5wJjWgN/view?usp=drivesdk I think it's pretty much self-explanatory. This time I've actually implemented the P2 game instead of the P1 (@Tamacass). Only thing you should know is that everything happens based on...
  12. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    Hey Thanks! About the sickness thing, that's already fixed. The first hour of gameplay (The Babytchi stage) is now completely implemented. I'm currently trying to implement a basic save system. About the blurriness, it's bothering me to no end as well but from what I've read there's not much I...
  13. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    A little progress https://drive.google.com/file/d/10UYkZNVG3O6cO1K-K2OrMMzADMo5alox/view?usp=drivesdk Things are going quicker since I don't have to re-draw the sprites and I've already implemented everything once.
  14. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    Hi! So I've been working on the Android project some more these last few days and made relatively rapid progress. The difficulties I have with android programming are related with putting everything in place when starting a new app, but once that's done I'm usually almost as fast as in Matlab...
  15. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    So I haven't been able to work on the project since Tuesday because of a quite busy schedule followed by fatigue but I was able to solve an annoying issue on the Android app. With this issue fixed the basis of my Android Tamagotchi app has been laid down so I can now start implement the same...
  16. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    I have a vision of programming the Santaclautch around christmas but I don't think that's going to happen.
  17. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    Here's the second build of the app: https://drive.google.com/drive/folders/1Tnx9Gc7V5srS09-wXH-XZNHgw4yb-iYn?usp=sharing This time around I've separated the MCRInstaller from my app so that whoever already has the MCR doesn't have to download it again. This build has all the P2 characters and...
  18. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    So apparently it has nothing to do with my app, it's just something the MCR does https://www.mathworks.com/matlabcentral/answers/97106-why-do-i-receive-the-error-matlab-i18n-inconsistentlocale-the-system-locale-setting-language-1 On the above link you can also see that I can deactivate the...
  19. LucidLyes

    Matlab de Hakken! Fan-made vintage Tamagotchis

    As I envision it, the project would have no Tamagotchi assets at all, people would have to recreate them if they want to use them. Now if someone creates them and shares them to his/her pals, no one would be able to say anything I guess. Sorta like creating an emulator for a console is...
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